Frame From A Graphic
This tutorial was created April 4th 2002 ©TCreations 2002
Property of TCreations
Please do not copy any part of this tutorial or place it anywhere without express written permission from me! You may link to this tutorial ONLY! DO NOT send it through e-mail.
If you would like to use my tutorials for group settings or group lessons, please e-mail me for my conditions.
This tutorial was written using JASC PSP version 7.04 and assumes you have a working knowledge of the program at a intermediate level.
Lets Get Started!
Tools needed for this tutorial are as follows.
This gold pattern. Right click and save to your own hard drive.
A graphic of choice.
Open your graphic that you have chosen for this tutorial. Duplicate your image by going to windows> duplicate. Close the original. The reason for this is so the original graphic will be available for you to use at a later time. Now, we need another copy of the same graphic, so go to windows> duplicate one more time. You should have 2 copy's of the same image. Also open your gold pattern and minimize it. We will be using it later.
Activate one of the images. Go to layers> promote to layer. Now go to selections> select all, then to selections> modify> contract and type in the number 25.
Hit the delete button on your keyboard. This gets rid of the center of your image. Now go to selections> invert.
Go to effects> texture effects> blinds and apply using these settings. On the color option, make sure you use a complimentary color from your image.
Apply the blinds again, this time UNCHECK horizontal. Other settings are the same.
Go to effects> texture effects and apply the fine leather using these settings.
We are going to add a inner bevel. Go to effects> inner bevel and apply using these settings.
Activate your frame image. Go to edit> copy. Now activate your graphic. Edit> paste as new layer. You can now close the frame.
Grab your magic wand and select the middle of your graphic. Add a new layer. Go to selections> modify> contract and type in the number 10. Go to selections> invert. Set your foreground to pattern, and find your gold pattern I provided. Grab you flood fill bucket, and flood fill that selection with gold.
Add a inner bevel, same settings as before. Open your layer pallet. Drag that layer below layer 1. Deselect.
With your magic wand, select the middle of your graphic. Add a new layer. Go to selections> modify> contract and type in 10. Selections> invert. Change your foreground to your original color from your graphic. Go to effects> texture effects and apply the same fine leather. Open your layer pallet, and drag that layer below layer 2. Deselect. On your layer pallet, turn off your background layer. Make sure you are on layer 1. Layers merge visible. Grab your magic wand. Click in the middle of your graphic. Go to selections> invert. Apply a inner bevel using these settings.
With your magic wand, select the middle of your graphic. Add a new layer. Go to effects> cutout and apply using these settings.
Add the same cutout again, this time changing the horizontal and vertical to 2.
I hope you have enjoyed this tutorial. If you have any questions, feel free to E-mail me anytime.
These tutorials and their contents are property of TCreations and are copyrighted by law. Do not place any part of these tutorials anywhere without my permission. You may link to them ONLY. Do not remove any of the graphics, zip files or HTML within these pages to reproduce these tutorials, without my express written permission. DO NOT send any portion of this tutorial through E-mail. The Image you create from this tutorial is yours to do with what you want.
If you would like to use any of my tutorials for group settings or group lessons, please E-Mail me for my conditions.
©TCreations 2001 All Rights Reserved.
The backgrounds on this site were created by me exclusively for TCreations and may not be used without my permission.
Property of TCreations